Illustrated walkthrough · 1 min read

Add a goal and organise it on the canvas

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Illustrated explanation

An ambition becomes an active goal

Wishlist
A flowing melodyAn idea to explore
Working on
A flowing melodyJoin the opening phrase
Done
A flowing melodyAgreed goal reviewed
  1. 01

    Wishlist

    “I want to play a flowing melody.”

  2. 02

    Working on

    Join one short phrase with a steady pulse.

  3. 03

    Review

    Listen to the outcome before changing its status.

Conceptual goal stages. The diagram does not imply a drag-and-drop control.

Demonstrate a goal that connects a learner’s interest with current work. This script uses the canvas without treating every wishlist item as an assignment.

Written walkthrough

Open the demo learner’s learning plan. Add a specific goal, review its details and place it in the appropriate stage. Show how the current task supports it.

Recording script

Wishlist. “This learner wants to play a flowing melody. We keep that interest visible.”

Add the goal. “Our first goal is to join a short phrase with a steady pulse.”

Working on. “This is the goal we are actively teaching. The practice task gives the next action.”

Review. “When we return to it, we will listen for continuity rather than counting how many times the piece was played.”

Capture notes

Use the actual goal controls shown in the current UI; do not imply drag-and-drop if the demonstrated workflow uses a menu or dialog. Keep personal learning plans and teacher-managed work clearly identified.

Read the goals canvas guide.